K-7 STANDARD S.RS: REFLECTION AND SOCIAL IMPLICATIONS
Develop an understanding that claims and evidence for their scientific merit should be analyzed. Understand how scientists decide what constitutes scientific knowledge. Develop an understanding of the importance of reflection on scientific knowledge and its application to new situations to better understand the role of science in society and technology.
S.RS.M.1 Reflecting on knowledge is the application of scientific knowledge to new and different situations. Reflecting on knowledge requires careful analysis of evidence that guides decision-making and the application of science throughout history and within society.

Balloon Launch Glider - Teams will construct and fly monoplane gliders that will be launched from a balloon to achieve a maximum flight time.

Crave the Wave - In this event students will demonstrate knowledge and process skills needed to solve problems and answer questions regarding all types and areas of waves and wave motion.

Ecology - Students will answer questions involving content knowledge and process skills in the area of ecology and adaptation in featured biomes.

Food Science - Students will answer questions and perform developmentally appropriated experiments pertaining to food chemistry.

Mystery Architecture - At the beginning of the event, teams will be given a bag of building materials and instructions for designing and building a device that can be tested.

Oceanography - Students will use process skills to complete tasks related to physical and geological oceanography.

Robo-cross - The object of this event is to design and build a robot capable of performing certain tasks on a prescribed playing field.

Science Crime Busters - The objective is to correctly identify the perpetrators of a crime or crimes by using paper chromatography and analysis of unknown solids, liquids, and plastics found at the scene of a crime. Students may also be asked to interpret the results of DNA evidence, identify hair, fibers, shoe prints, tire treads and fingerprints.

Scrambler - Prior to the competition the participants will design and build a mechanical device, which uses only the energy from a falling mass to transport an egg along a straight track, stopping as close to a terminal barrier as possible without breaking the egg.

Simple Machines - Teams will be expected to determine the IMA, AMA and/or Efficiency of simple machines.

Tower Building - The objective of this event is to design and build the lightest tower, with the highest structural efficiency, capable of supporting a load of up to 15 kg. Each team may bring and enter only one tower. Teams should maintain and submit a log containing data to help them improve future designs. The log will be used only for breaking ties.

Trajectory - Teams will design, construct, calibrate, and shoot a device capable of launching a ball into a target area and collect data to develop a series of graphs relating launch configuration to target distance and height.